Water, water, everywhere...
A stormy ocean moon, only 1% of which had any land above the surface, of which is mostly scattered archipelagos of reefs and atolls. This liquid land is home of the Elapidae, Lizard-folk and Tortle.
Adventurers raised on Shem gain:
- +1 to Wisdom
- Languages: You can speak, read, and write Common, and Aquan
- A life on the high seas: You gain a swim speed of 10ft, if you already have a swim speed it increases by 10 ft. In addition you gain a feature associated with the tribe of people you were most associated with:
- Elapidae: Aquatic beasts have an extraordinary affinity with your people. You can communicate simple ideas with beasts that can breathe water. They can understand the meaning of your words, though you have no special ability to understand them in return.
- Lizardfolk: As part of a short rest, you can harvest bone and hide from a slain beast, construct, dragon, monstrosity, or plant creature of size Small or larger to create one of the following items: a shield, a club, a javelin, or 1d4 darts or blowgun needles. To use this trait, you need a blade, such as a dagger, or appropriate artisan's tools, such as leatherworker's tools.
- Tortle: You gain proficiency in Waterborne Vehicles, Navigator’s Tools and Cartographers Tools
Elapidae
The great Schools of the sea-serpent people travel the ocean currents, each of which operates as a kind of society and magical academy. Magic plays a large role in Elapidae life, determining status and rank. Elapidae cities tend to be used only as nurseries, spawning grounds, and libraries while the populations of the Schools roam free and in search of new knowledge.
Elapidae gain:
- +1 to Dexterity
- Walking Speed: 20ft. Swimming Speed: 40ft
- Darkvision: 60ft
- Amphibious: You can breath air and water.
Holidays and observances
The Elapidae Schools return to their cities several times a year, affording its members time to relax, raise children, and contribute to their great libraries together. The last of these homecomings of the year, which lasts until the beginning of the next one, is called the The Return. These are the weeks when most Elapid take time off to feast, and take part in a kind of local Olympics, part physical, part magical competition, and precursor to the Wizarding Cup Series.
Courting and reproduction
Lizardfolk